DUAL SMITE

[build prof=W/E name="Hammer war" Str=12+1 Ham=12+4 Air=3][Frenzy][Backbreaker][crushing blow][Irresistible Blow][Bulls Strike][Distracting Blow][Rush][Resurrection Signet][/build]
[build prof=W/E name="Hammer war" Str=12+1 Ham=12+4 Air=3][Frenzy][Backbreaker][crushing blow][Irresistible Blow][Bulls Strike][Distracting Blow][Rush][Resurrection Signet][/build]
[build prof=Ne/E name="Tainted Necro" Sou=8+1 Dea=12+4 Ear=9 Air=5][Tainted Flesh][Rotting Flesh][Ward Against Foes][Ward Against Melee][Consume Corpse][Well of the Profane][Windborne Speed][Resurrection Signet][/build]
[build prof=Mo/Me name="Monk Smiter" Div=3+1 Smi=12+4 Pro=12+1][Guardian][Reversal of Fortune][Air of Enchantment][Balthazars Aura][Zealots Fire][Judges Insight][Drain Enchantment][Resurrection Signet][/build]
[build prof=Mo/Me name="Monk Smiter" Div=3+1 Smi=12+4 Pro=12+1][Guardian][Reversal of Fortune][Air of Enchantment][Balthazars Aura][Zealots Fire][Judges Insight][Drain Enchantment][Resurrection Signet][/build]
[build prof=Mo/Me name="WdH" Div=10+1 Hea=12+4 Ins=8][Word of Healing][Dwaynas Kiss][Orison of Healing][Inspired Hex][Healing Seed][Heal Party][Holy Veil][Channeling][/build]
[build prof=Mo/Me name="SB Infuse" Div=12+3+1 Hea=10+1 Ins=8][Infuse Health][Spell Breaker][healing touch][orison of healing][Inspired Hex][Healing Seed][Holy Veil][Channeling][/build]
[build prof=Mo/Me name="RC Monk" Div=10+1 Pro=12+4 Ins=8][Restore Condition][Reversal of Fortune][Guardian][mend ailment][Holy Veil][Aegis][Channeling][Protective Spirit][/build]

[b:e02aa5f9b8]Teambuild/Core[/b:e02aa5f9b8]
The meain objective of this build is to deal pressure, alot of pressure ;) .

Each smiters uses one of the warriors to smite off, AE (air of enchantment), RoF (reversal of fortune) and guardian trigger zealous fire while balthazar's aura gives an addition pressure.

The hammer warriors keep on a differnet target and call their adrenal spikes. Judge's insight, the backbreaker -&gt; crushing -&gt; irresistible combo and the damage from zealous fire and balthazar's spirit should be enough to kill every target that didn't recieve healing.

Tainted necro is here for three reasons:
-pressure
-utility (windborne etc)
-corpse control

[b:e02aa5f9b8]Counters:[/b:e02aa5f9b8]
-diversion on the smiters, every skill that gets diverted means a decrease of their ability to trigger zealous fire.
-drain zealous fire.

[b:e02aa5f9b8]Things that can be changed:[/b:e02aa5f9b8]
-juge's insight into smite hex.
-hammer war into shock axe or any other melee dude ;)
-the necro can be completely rerolled.
-monk backline can be changed.